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MILF Warrior [v0.1.5] [Cheesecake3D]

Magical force known as Chroma drives the world,
and Chroma-compatible people called Aions govern the lands as nobles.
On a small fishing island, out in the middle of the seas,
an Aion girl named Seles sees her life changed forever after getting caught up in a dark plot.
Now on the run, she ventures the world’s countries in search of answers,
gathering a following of other girls all setting out for their own reasons.
However, the open roads are a dangerous place indeed for a group of young travellers,
as peril and captivity lurks around every corner…


Thread Updated:: 2024-11-08
Release Date: 2024-10-09
Developer: DID Games PatreonDeviantart Itch.io
Censored: No
Version: 1.2.4
OS: Windows
Language: English
Other Games: Bonds
Genre:

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2d game, 2dcg, adventure, bdsm, big ass, big tits, fantasy, female protagonist, humiliation, turn based combat

Installation:

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1. Extract and run.

Changelog:

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v1.2.4
Misc changes and QoL improvements:

  • Made some improvements to the sound quality, timing and looping of certain music tracks
  • Made various lesser touch-ups, such as dialogue tweaks, NPC movements and dialogue changes etc
  • Made adjustments to various particle effects
  • Added some additional objectives to the quest journal entry for Inquisitive Investigations, letting the player know when they need to do additional quests or talk to Paige to start a new lead
  • Made some lesser changes to the Gone Fishing sidequest
  • Changed the chance of a certain sidequest triggering when going to the party camp from 75% to 100%, as long as its other requirements are still met
  • Made a certain dancing enemy more in synch with the beat
  • Various other lesser tweaks and improvements

Bugs fixed:

  • Enemy levels in The Neck are lvl 80~90 instead of the intended lvl 89~99
  • It is sometimes impossible to leave the cell in The Neck without saving and reloading
  • Party members are often set to have negative ATB when swapped in or given restricting status effects (asleep, stunned etc)
  • On some occasions the wrong music plays, or no music plays when there should be music
  • The game sometimes crashes if played with the device date set to April 1st
  • During the Forgotten Something sidequest the pre-quest party returns when they’re not supposed to
  • You can walk through a crate in Alverona Castle
  • The RARELY battle voice frequency setting in the Options menu sets the frequency to 90% instead of the intended 10%
  • On rare occasions a character’s name tag is displayed on the wrong side of the text box during cutscenes
  • When Eileen leaves the party in the Cantamille mansion, no other ally automatically fills her battle slot
  • The game sometimes freezes when entering a door in the Cantamille mansion while being chased
  • Some lamps are sometimes on or off when they shouldn’t be
  • Some of Kaie’s menu graphics don’t align properly
  • The party isn’t healed after Epilogue Act 6
  • Certain key items sometimes temporarily disappear from the inventory when using the story crystal
  • Some priests stay in the Malutina forum building longer than they should
  • The guild secretary in Pendragon acts like he’s never tied anyone up even when he has
  • Skipping quickly through a chapter 15 scene by the Alverona main gates can leave the player moving slower than normal afterwards
  • Torso restraints don’t always render correctly in relation to the leg graphics for frog ties during escapes
  • Some researchers in the CRC can return to the basement in Epilogue Act 4 when they’re not meant to if the player returns there too soon
  • Starting but not finishing the quest No Talking (Part 2) before playing through Epilogue Act 4 causes issues in the CRC basement
  • Various typos, text box position, tile issues etc

v1.2.3
Misc:

  • Added a Close option for escape struggle prompts in the Options menu
  • Added confirmation prompts before entering certain boss battle scenes
  • Added resting spot near the late chapter 15 boss battles
  • Increased the size of the travel map cursor
  • Made it possible to travel to Greywind and Lanylisse directly through the travel map at relevant points in the story
  • Added teleport prompts at certain points of some quests to reduce the need for backtracking
  • Reduced lag during wind puzzles and outside Milaz
  • Made the equipment called Captains somewhat less expensive
  • Made minor changes to the second robot battle in chapter 2
  • Made various lesser touch-ups

Bugs fixed:

  • The Extraasi Honor quest does not actually give the player Kaie’s outfit as a reward and is available too soon
  • The wrong party member is removed during the Extraasi Honor sidequest
  • Winning at Maiden Marathon in Greywind counts as winning it twice
  • Takegawa Village innkeeper is inaccessible or otherwise turns the screen black without fading it back in
  • The wrong item is given to the player in Aden’s house in Lanylisse
  • The wrong item is checked for in the Alber lodge
  • The story crystal is sometimes enabled/disabled when it shouldn’t be
  • The priestess enemy in Malutina has the wrong enemy id
  • Certain equipment items are not available in shops when they should be
  • The Levelade item can only be used on damaged party members
  • The boss from the Gone Fishing quest does not always use the intended skills, and sometimes causes crashes
  • Jinin can be obtained multiple times
  • Seles’ sprite lacks an overlay for her swimwear
  • The wrong character is forced to switch outfit during Dressed for Success
  • Some equipment causes misaligned graphics in the menu, portraits and level up screens
  • Prologue sometimes is present or gone when he shouldn’t be
  • The party is sometimes not loaded back correctly when leaving Bellia during the Forgotten Something quest
  • A carriage blocking an Alverona Castle door doesn’t actually block it
  • Seles gets locked in her party slot during/after the Are You My Mummy quest
  • The head librarian’s tied variant in the enemy menu has the wrong hair color
  • Interrogation HUD meters sometimes appear full when they shouldn’t
  • Various typos, tile glitches and other lesser issues

v1.2.2
Misc:

  • Added 3 more sidequests
  • Added 3 more outfits
  • Added 2 more soundtracks
  • Added 2 more visual accessories
  • Added more newspaper headlines
  • Added some end game encounters and various hidden secrets
  • Added small scenes to more game over scenarios
  • Made some QoL changes to some of the early quests
  • Improved the sound quality of some party member voice lines
  • Changed the final battle of the "Homecoming" sidequest
  • Various other lesser changes and improvements

Bugfixes:

  • The Royal Oath skill doesn’t affect tied allies
  • The Puppy Eyes lowers offensive stats instead of defensive stats
  • The last escape challenge in the CRC does not use cuffs despite claiming it does
  • Returning escape practice settings to default moves the exit to the wrong location
  • You can sometimes leave Keron through the cave when you’re not supposed to
  • Starting the quest Forgotten Something while having Chelsea as a locked party leader, or leaving Bellia while Forgotten Something is in progress, can mess up the party structure
  • You can fast travel to Alverona too soon
  • You can start Maiden Marathon without sufficient party members
  • Lanelle understands gag talk too well
  • Some character graphics don’t line up in portraits or in the menu
  • Some Captive skills are usable outside battle
  • Dark Havoc members sometimes act in a way they shouldn’t outside their base
  • Various issues in the “The Didnapper” sidequest
  • Bianca sometimes uses the Apprehend skill
  • When Kaie temporarily leaves the party while in one of the first four party slots, the battle party will only have three members until set back to four
  • When Seles is taken by a party member to the party camp escape after a practice battle, that party member can also be an escape ally
  • Some of Zhara’s skills have faulty learning criteria
  • Some light effects linger when leaving a certain cave without using the fast travel map
  • There is no fade when using the travel menu to trigger the final chapter intro
  • The party leader gets locked when leaving the desert temple through the exit
  • Rowan doesn’t properly untie the party after sparring
  • Music sometimes stops after battles when it shouldn’t
  • There is a part missing in the boss battle at the end of chapter 9
  • Some stat/skill cards are given to the player twice when they shouldn’t
  • Various typos and other lesser issues

v1.2.1
Misc:

  • Made some balance changes, especially regarding late-game bosses and certain skills
  • Increased the chance of a certain sidequest triggering when going to the party camp
  • Sped up the exp gain animation on the battle result screen
  • Various minor changes and improvements

Bugfixes:

  • Inquisitive Investigations and The Didnapper quests have multiple issues, especially upon repeating them
  • Liliana sometimes appears tied when she’s not supposed to
  • Party members that are carrying someone can be swapped out during battles, causing issues
  • The rebellion weapon shop is unavailable
  • Rinie has Chelsea’s dagger equipped
  • The fortune teller sometimes gives misleading hints
  • Loading a v1.1.2 save file in the casino doesn’t return the party upon leaving it
  • It is possible to softlock the game in Capulet prison
  • Certain skills don’t do what they are meant to do
  • Soundproofness is displayed incorrectly when setting up a custom escape
  • The Katoshi dungeon battle is repeatable
  • The enemy menu displays the wrong amount of gold obtained from enemies
  • You can start the Forgotten Something sidequest while having Chelsea locked as party leader in Katoshi
  • The special price from the Maiden Marathon guy isn’t always given out when it should be
  • The game can crash under certain conditions when swapping party members during battle
  • Having a guard chase you at the end of Bounty Hunter Begrudgements can cause a softlock upon losing the following battle
  • Zhara does not get exp from ambushes
  • One type of swords is given out for free by a shop in Pendragon
  • Music stops playing after battles sometimes when it shouldn’t
  • Chelsea is sometimes required to be in the battle party when she’s not meant to be
  • ATB can drop below 0 when swapping party members
  • Royal Oath effects keeps going after battles
  • An ally may disappear when escaping under Alverona Church
  • When rescuing party members in Dark Havoc’s base, there can be party leader related issues
  • Various visual glitches and typos, as well as some other lesser bugs

v1.2.0
General:

  • Added 6 new full length post-game story chapters
  • Added 4 new outfits
  • Added several new soundtracks
  • Added tape as a new restraint type (available in post-game)
  • Added several new character (enemies, side characters etc)
  • Added 6 new sidequests
  • Added some new CGs

Minigames and systems:

  • Expanded on ally interaction during escapes
  • Added a small struggle minigame for when you lose battles against vines and web enemies
  • Made some improvements to the interrogation system and added a new captive to interrogate
  • Added various new puzzles and a overworld activities

Battles:

  • Added a lot of new enemies
  • Made changes to the battle UI
  • Made a lot of balance changes (including how enemy stats are calculated) and added various new skills and equipment
  • Made it possible to swap characters during battles if you have more than 4 party members
  • Outfits now have a much bigger impact on a characters’ stats and skillset, functioning almost like a class change mechanic
  • Made the losers of a practice battle in the party camp stay tied after said battle

Other:

  • Made it possible to have other party leaders than Seles throughout most of the game
  • Made it possible to refund cards spent on giving party members stats or skills
  • Changed how game difficulty works, in part by splitting it into general difficulty and puzzle difficulty, and added a “Story mode” difficulty for those who want battles to be significantly easier
  • Made changes to the title screen
  • Made several lesser QoL improvements (challenge HUD, party menu hotkey, general menu improvements, notifications when new skills are available etc)
  • Added more visible accessories for the Special equipment slot that previously only hosted Seles’ Exceed
  • Made certain gags and other restraints available for more party members
  • Added an option in the Options menu to maintain enemy levels from the latest chapter when replaying story segments (similar to a NG+ experience)
  • Replaced the fast travel menu with an interactive world map
  • Made party camp maps more varied
  • Added newspaper headlines
  • Added new lighting effects to various areas and scenarios
  • Improved mod compatibility
  • Lots of other smaller changes, additions and improvements

Bugs fixed:

  • Setting joystick directions in the keybinding menu can cause issues
  • Facial layering sometimes has eyes or mouth appear on top of overlays, such as Liliana’s mouth being displayed in front of her veil
  • The head animation for chair tie struggling during escapes is displayed incorrectly
  • The game softlocks if you hold W and Space after defeating certain boss enemies
  • When using a story crystal while a captured party member is not in the party, like in the Dark Havoc hideout, that party member stays tied when she rejoins the party
  • Aden speaks with Seles’ voice when they first enter the Capulet Inn
  • Facesets flicker in the scene outside Montague Manor after rescuing Eileen, and upon returning to Viscant manor the map name is displayed twice
  • After removing a gag while escaping a suspension tie, the stuffing is displayed too high up
  • If Liliana is in the battle party when starting the Dancing Mad sidequest, no one else replaces her when she leaves
  • You can sell the boat parts you buy in chapter 14
  • Background music doesn’t play after using the Story crystal to return to the Droitte interrogation
  • The lockpicking minigame becomes temporarily bugged if you input a direction before the cog stops spinning the first time
  • If you get two ropes as your first pair in Memory, the man thinks you canceled the game instead of losing it
  • Character sprites don’t always load when opening the Party menu
  • Root enemies in the northern desert map sometimes have the wrong levels
  • Using a touch screen instead of a mouse doesn’t work properly during the lockpicking and struggle minigames
  • Saving and rebooting the game before rescuing allies after an escape sometimes makes them change location and/or duplicate
  • Fog/cloud shadows sometimes no longer appear Stat and skill cards can be sold

Developers notes:

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  • 15 hour, lovingly crafted story
  • Intricate escape mini-game featuring traditionally animated visuals
  • Dozens of bondage CGs, including a gallery mode to view them at your leisure
  • More than 100 individual pieces of bondage art throughout the game and multiple outfits for each main character
  • Various side content like sidequests, minigames and puzzles

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Extras: Cheat Sheet
KIRAINER thanks for the link

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