Your character is a refugee of one of those war torn regions who managed to swing a sponsorship to this city. You can play as a previous player character (DA/SITA or AiP) who Ariane sponsors, or you can be a new character who won a sponsorship. Your character can be male or female.
You move into a house with three women: Ariane, Rachel, and Maya. The object of the game is to get a good job and become friends with all three roommates, and if you are successful you can help negotiate a plan to keep the city-state stay alive a little longer.
The game opens up in a refugee holding area. It used to open up with long winded exposition text, until I decided “showing” is better than telling. You deal with an immigration agent in a military uniform, and then the first people you meet are people that hate refugees. The first friendly person you meet is Rachel.
Rachel gives you a tour of the house, then you meet Ariane, and depending on which origin you pick for your character, this is either a getting to know Ariane section, or a getting caught up section. There is a key point where Ariane asks what you are interested in, which is a key choice in the paths you can take.
Thread Updated:: 2022-09-29
Release Date: 2022-09-14
Developer: dateariane – – –
Censored: No
Version: 1.1
OS: Windows, Linux, Mac
Language: English
Other Games: – – –
Genre:
3DCG, Male protagonist, Female protagonist, Lesbian, Sci-Fi, Adventure
Installation:
1. Extract and run.
Changelog:
v.1.1
Bug Fix
Demo 0.3
Third release.
Developer Notes:
Hopepunk City is my next game, and even I admit it is a strange one crossing multiple genres. I have released a demo on .
My first post about this game was . My REAL first post about this game was about , with the theme “I don’t care if it is popular or not, I’m just doing it for me.”
Hopepunk City was made in 2020 during a global pandemic, racial riots, and a very contentious election, and I had all that in mind while writing it.
I’ve decided to release a demo version of the game consisting of the mostly complete first third of the game on . In testing, I’ve come to realize that this portion of the game is a bit dark.
In fact, revisiting my 4 previous games, none of the games have been as dark as this game currently seems. What the hell am I thinking?
At the same time, I am looking at what I have left to work on in this game. I have about 18 or so scenes left, that I have been kind of avoiding. As it turns out, these scenes demand to be fun and lighthearted to reverse the gloominess of the game so far.
In other words, I spent a good part of a year perfecting the dark parts of the game while avoiding writing and illustrating the fun parts of the game. I am starting to question my own sanity.
Win/Linux: – –
Mac (v0.4): – – –
Other: *
Patch (v1.1): –
Extras: *
*This port/version is unofficial, download at your own risk
thanks for the link






