Explore a fun and colorful world filled with dungeons and secrets in this (almost) mouse only game, fight monstergirls in a unique type of battle that mixes puzzle, RPG and shoot’em up elements, create items and spells through the use of alchemy.
Thread Updated:: 2025-01-02
Release Date: 2025-01-02
Developer: – –
Censored: No
Version: 2025-01-02
OS: Windows
Language: English
Genre:
2dcg, female protagonist, big tits, monster girl, fantasy, breast expansion, RPG, puzzle, shoot’em up
Installation:
1. Extract and run.
About:


Battle Monstergirls through a never seen before blend of Match-3 puzzles and Shoot ’em up!




Explore a colorful world with a unique dungeon crawling and Point & click gameplay mix!




Let the titular BE take place and increase your stats and your baps through the power of Amplification! (they get bigger btw)


And much more! Expect…
- A super cool Genesis/Megadrive style soundtrack!
- A varied and colorful cast of characters
- An ecchi game, not a hentai game!
- BOOBA?
- Synthesizing spells and equipment through alchemy
- An unpredictable story
- Lil jokes an’ all that
- Every Monstergirl you fight is playable! Over 20 in total!
- Every playable character can be amplified (BOOBA!)
- Never seen before boob sizes in a video game (BOOBAAAAAAAA
- A game that could stand on its own even without the boobs. But I just love boobs too much
This version of BE Witches is still a WIP, everything is subject to change! You can learn more about the game’s development and monstergirl poll on my Patreon page:
Enjoy! ^^
Changelog:
2025 04 08
- Fixed a rare crash
- Fixed the infinite SFX loop when failing to use Veomea as Vestia during the Angel fight
- Added a party event to introduce save rooms and saving
- Added a sign in Auria tower to explain map icons
2025 02 16
- Fixed a bug that would get the player stuck in the lower part of Sablee in some rare cases in the post game.
- Added text to mention how a spell’s color determine which Fei is required to cast it in an ocean info sign
- Improved version check
2025 02 07
- Added information on the SMASH page about destroying fights
2025 02 05
- Fixed a bug that could occur when oyons being moved turn into mushrooms (Oyons can’t turn into mushroom anymore while selected)
- Slightly nerfed Myasine’s Sporinid’s Shape spawn
- Moved the "?" button page sign closer to the start
- Constellations hint event improved
- Star shooter hint event added
- Added "(no boob…)" text next to the Rank lock setting
2025 02 01
- Lunlun (Tiger girl)’s default sprite has been updated
- Notes can be closed by pressing Enter
- Slightly lowerzs Nightmare and Myasine’s summon speed
- Slightly increased cast time for Myasine’s Sporinid spell
- Edited a few chest’s content in Sablee / Sablee ocean
- Auria hidden walls make a noise > Fixed
- Fish puzzle door leads up instead of down > Fixed
- Made alma flash and play an SFX at the same time as a page if one is in the same room (only important tuto page)
- Slightly improved the Gear puzzle explanation
- Improved various tuto pages
- The hint button now plays an SFX when it appears
- Added more text for Heart carrots
- Added a next task button in the exploration UI
- Shell count puzzle buttons now reset and play a better SFX after failing (no need to leave and come back)
- Fei portals now give an item warning if necessary
- Simplified Fei petal puzzles by improving petal and pellet placement to make them more intuitive
- Added a sign in Eveii’s alchemy room mentioning alchemy is unavailable until she comes back
- Added a sign to explain save rooms
- Added signs to warn of the pit
- Added a sign explaining character select in the Biscotti save room
- Added a party event during festival which triggers if the player didn’t play every minigame
- Giraffe shapes now have a visual warning and a small delay before they show up from the bottom of the screen
- Slightly updated the hint text for the shell count puzzle and the fish puzzle
- Reduced the exploration area before finding Eveii (it turns out the reason it comprised so much of Sablee was to give access to the save room from the get go, but there isn’t much of a point to it that early)
2025 01 17:
– More magis (Nightmare, Night dome 2F chests, lowered Revival prices)
– XP gains don’t get lower through using My turn anymore
– Added Patch up to a forest chest
– Added hint events for gear puzzle to re explain what’s on the sign
– Removed hint event for old fish hint
– Pod to auria tower > fixzs party position
– slinshot boss improved shape hitbox detection (can’t be hit if too high or too low)
– Make single click movement the default
– Prevented Jelly spawn in ocean B1F hub puzzle rooms
– Updated almanach portrait for Cerelea, Lamia and Imp
– Added "A door has opened" text on B1F ocean lever in top room (more notices such as this will be added later)
– Moved UI overview 2 page to fish puzzle room
– Simplified right chunk of ocean 1F
– Added Liv to the last room
– Added patch up spell to an ocean chest along with a How to equip items sign
– Added a new Battle tips tuto page in ocean B1F
– Updated non interactable shell colors, shells in shell count puzzle are now non interactable
– Updated post pit puzzle slightly
– "Hold right click" text + image during first Veomea
– Made the first hint event a party event (first Fei petal puzzle). This party event gives the Color guide if it wasn’t already picked up
2025 01 06:
– Small text updates (Fei Pellet, Cookie quest not enough dopberries, mushroom order puzzle hint)
– Biscotti Green pullable leaf now has selection SFX
– Ocean pit fish hint has been moved to the same room as another fish hint
– Post ocean pit puzzle is now optional, boulder is raised by a button (hint was removed)
2025 01 02:
Way, way too many changes to list. It’s a massive update. There is now a story, new characters, new areas, new music and more!
13 10 2023:
N/A
08 01 2020:
– Many new menus
– Improved fights
– Improved exploration
– New puzzles
– 80 items
– 13 shapes and shape fights
– 23 recipes
– Graphical overhaul
– New songs
– New SFX
– New title screen
11 01 2020:
– Minor bug fixes
– New color guide in Vuu’s house
– New tutorial signs
15 01 2020:
– Minor bug fixes
– More tutorial signs
– Made some puzzles easier to understand
– Added a close game confirmation
– Added autofire mode (space key + right click)
21 01 2020:
– More bug fixes
– Added the ability to hold down the mouse wheel to discard/sell/store/take items even faster
– Added the ability to move using the arrow keys
– Added a setting allowing to move by clicking the arrows once instead of twice
– Made it so mana shards are always behind items
– Removed debug functions
27 01 2020:
– Small bug fixes
– Vuu now says the color of the clicked mana pellet/mana shard
– Made the shapes slightly easier to see in normal fights.
03 02 2020:
– Small bug fixes
– Slight improved map sprites
10 03 2020:
– Added a "?" sign in Vuu’s house
– Changed some of the "?" signs’ dialogue
– Made the single click movement the default one
– Slightly improved the cursor
– Changed the required items for the last amplifications
– Added Twitter link in the opening screen
– Added a save file in the folder with mostly discovered map, cleared mana shard puzzles, all discovered recipes (but not completed) and most required items.
19 03 2020:
– Fixed a bug where shards in your possession didn’t matter in alchemy mode
– Fixed a bug where synthesizing multiple items only consummed the shard equivalent of 1 item
– Fixed solved recipes crown not showing correctly in the almanach
– The included save file seemed not to work for several people, so I uploaded a cheat version of the demo in which you get access to all recipes, can synthesize anything wether you have the ingredients or not, can amplify Vuu and Rose up to rank 5 right away.
11 07 2020:
– Fixed various bugs
– Added mouseless mode: Anything that requires the mouse wheel (rotating the heart cursor and various grabbed items) can be done by using WASD (or ZQSD). "F" can be used instead of right clicking, and left shift instead of clicking the mouse wheel.
20 08 2020:
– Fixed a game crashing bug in training mode.
Win: – –








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