Lecherous Encounters & Wild Depravity (LEWD) is a fantasy, sandbox, and mostly text-based adult game with RPG elements. It is still in early development, and is inspired by games such as Lilith’s Throne and Trials in Tainted Space. I am the lone developer, writer and artist. This game is a pet project that I plan to work on during my (scarce) free time, so there is no regular update schedule. Because of this, I decided to release the game entirely for free.
Thread Updated:: 2023-12-31
Release Date: 2023-12-31
Developer: –
Censored: No
Version: 0.1.6.0
OS: Windows, Linux, Mac
Language: English
Genre:
2DCG, Text Based, Character Creation, Male Protagonist, Female Protagonist, Fantasy, RPG, Sandbox, Combat, Turn Based Combat, Mobile Game
Planned (Main):
Exhibitionism, Footjob, Pregnancy, Transformation, Foot Fetish
Planned (Other):
Anal Sex, Big Ass, Big Tits, Bukkake, Corruption, Creampie, Gay, Groping, Handjob, Harem, Internal View, Interracial, Lactation, Lesbian, Male Domination, Masturbation, Milf, Oral Sex, Sex Toys, Sissification, Spanking, Stripping, Teasing, Titfuck, Trap, Vaginal Sex, Virgin, Adventure, Management, Puzzle, Romance, Simulator
Installation:
1. Extract and run.
Changelog:
0.1.6.0
New
- Sex System
- First version of the sandbox sex system. Most systems are still rough around the edges, and I plan to further develop the system for the next release. This is the main feature for this update, so any feedback would be greatly appreciated.
- You can try it out in a special debug mode with a placeholder female NPC by talking to Sioffran in Oddities of the Occult. You can also learn more about it in the new codex menu.
Improved
- Paperdoll
- Renamed red hair to ginger and reduced color saturation to improve its visual appearance.
- Adjusted colors for certain skin tones.
- Improvements to female shoulders, back, and breasts.
- Updated male legs and feet and adjusted relevant clothing.
- Reduced size of flaccid penis variants to make them more proportional to the height of the paperdoll.
Bugfixes
- Fixed bug when equipping weapons.
- Combat log now automatically scrolls down as intended when cards are played.
- Changed default location display style to list (map location display is not implemented yet).
- Disabled RenPy Sync in an attempt to fix issues when loading saves.
0.1.5.0
New
- Combat System
- At long last, a prototype version of the combat system is available for testing. You can try it out by talking to Sioffran. The combat system is inspired by Slay the Spire but will include some modifications in order to adapt it to the RPG genre.
- Currently you can only fight a very simple Wolf enemy and you only have three different cards at your disposal. I plan to introduce a deckbuilding system in the next update.
- Additionally, the power of the cards is currently independent from your character’s gear and attributes, but this behavior will change in a future release.
Improved
- Paperdoll
- Minor improvements to circumcised penis variants.
Bugfixes
- Fixed a bug that set all attributes to 0 after loading a save.
0.1.4.0
New
- Time
- Time and date are now shown at the top-left corner of the interface. Currently, the names for months and days of the week are placeholders and will later be replaced by lore-friendly names.
- Added a calendar menu which can be used to track important dates, events and time limits for completing quests.
Improved
- Paperdoll
- Improvements to ponytail hair style.
- Adjustments to long and very long penis variants.
- Redid female feet for both the front and back paperdoll and adjusted relevant clothing such as socks and shoes.
- Sligthly increased female thigh thickness.
0.1.3.0
New
- Attributes
- Attributes represent the proficiency of your character in various areas or their physical and mental condition. Examples include Strength, Intelligence, Critical Chance and Virility. You can check the current values of your attributes in the Attributes tab of the Character page. Attributes can be modified by equipment, status effects, skills or consumables.
Improved
- Paperdoll
- Adjusted the average, long and very long penis variants.
- Slightly increased foot length in female paperdoll.
- Improvements to B, C and D-cup breasts.
- Minor improvements to female eyes and lips.
Bugfixes
- Body type restrictions for clothing are now properly enforced. For example, masculine characters cannot wear feminine clothing, such as high heels. In future releases, male characters with the androgynous body type will be able to use these clothing items. In addition, body type information is now present in character descriptions.
- Decimal numbers are now displayed with limited precision in character descriptions.
0.1.2.0
New
- Quests:initial quest system implementation. Game saves only store completion information (not the quests themselves), meaning that, in theory, I am able to make changes to quests without invalidating old saves. In terms of design philosophy, quests will mainly focus on exploration and puzzle solving (there won’t be many “kill n things” or “gather n items” quests).
- Implemented a custom user interface for quests when talking to NPCs, in order to overcome some of the limitations of RenPy’s menu interface.
- Implemented the first quest in the Sioffran’s Apprentice questline. The main goal of this simple quest is to serve as a test for the quest system. I will probably change its rewards in a future update, but they should still be fairly insignificant in the grand scale of things.
Improved
- Paperdoll: small visual improvements to female body, C-cup and D-cup breasts and clothing items worn by Sioffran.
- Equipment icons now show a placeholder image if there is no available icon for that type of equipment (making equipment icons is time consuming, and this is a way of displaying more information).
- Inventory screen now also displays the paperdoll.
- Ported the game to Ren’Py 8. This should provide more flexibility as I am now able to use Python 3 features. Note that this may cause a few unexpected bugs.
- Small improvements to how dialogue is displayed.
Bugfixes
- Fixed some incorrect body proportions for new NPCs in the previous release.
- Fixed layering order of pubic hair in the paperdoll for male characters.
0.1.1.0
New
- World: Leave the barracks and explore the settlement of Grennock Watch.
- Characters
- Two new characters to meet: Isaac and Sioffran. These NPCs also function as vendors.
Improved
- Paperdoll: improvements to female eyes and eyebrows, generated remaining variants for several components.
- Inventory entries now also show item quantity.
- Character Creation: it is now possible to create a female character. In future releases, some NPCs will have different dialogue depending on the player’s gender.
- Foot length is now no longer part of character creation (in fact, it was removed entirely), but you can still pick from the five categorical sizes.
- Added ability to skip to character creation when starting a new game.
- Changed default game font to Lexend Deca.
Bugfixes
- Paperdoll: included circumcised penis variants that were missing from the first release and fixed female body alignment in frame.
- Information about facial hair is now present in character descriptions.
- Fixed some alignment issues in the inventory and equipment screens.
0.1.0.0
New
- Character Creation. Temporarily limited to male characters. Includes options for name, height, hair, facial hair, eyes, skin, ass, hips and genitals.
- Incomplete opening sequence, including the first NPC, officer Katherine Anderson. More of Kate’s story, characterization and interactions will be added in the future.
- Paperdoll System. An automatically generated avatar for any character in the game, including the player. Currently there are only two body types, masculine and feminine. However, an androgynous body type is planned to be added later in development. The number of distinct clothes is also limited for now.
- Initial framework for the Inventory and Equipment systems (equipping / unequipping items).
- Three pieces of clothing given to the player at the start of the game: Wool Shirt, Leather Pants and Leather Boots.
- Free roam around the barracks. Interactions and worldbuilding are very limited in this first release.
Developer Notes:
Disclaimer: Please temper your expectations as this game is still in a prototype stage. Any ideas, suggestions or constructive criticism would be greatly appreciated.
I don’t intend to make money off of this game as I am mainly making it for my own enjoyment.
Win/Linux: – – –
Mac: – – –
Android: – – –






