To be added a better text. For now authors notes on this version:
A lot of work went on this version, though a great deal was done on the engine. Thanks to nw.js technology, I was able to compile totally offline versions of the game, which should improve performance a great deal (no need to go through a browser).
Newer versions of the game will be offline first and avaiblable to patrons, then trickled down to public versions (the usual for games nowadays).
I’m not sure where to go from here first. Should I continue to work on the Purple Mask Club for sex mechanics, or go straight with a team combat engine for Leeth Serine and a deep storyline?
Thread Updated: 2025-03-12
Release Date: 2017-01-25
Developer: Logan Scodini – –
Censorship: None
Version: 170124
Platform: Windows
Language: English
Other Games:
Genre:
html, adventure, fantasy, transformation, corruption, male protagonist, female protagonist, futa/trans protagonist, character creation, Text based
Instructions:
1- Extract to desired location.
2- Click on "Transformed in Wonderland.exe" to start playing.
Changelog:
- Mission 1 can now be finished, leading to a series of story events.
- The erotic stories of the Purple Mask have started to appear (thanks to Ada Krane)! Stay tuned for more!
- Paragon and Renegade points will begin to be computed, which will influence the story depending on your choices!
- Many optimizations made on the game engines (especially for combat)
- Unlocked the dancing hall of the Purple Mask (previously for gold edition only)! Probably the most fun engine to play with hypnotic pictures.
- Fixed a nasty bug with cursed items being reapplied after receiving the Blessings of Selene.
- New audio engine, which is 100% better than the old one (thank you Howler).
- It is now possible to avoid the hypnosis minigames and simply let yourself get screwed (no time wasted).
- Offline packages updated with NW.js 0.20.0
- Improved Performance of the graphics engine (especially on mobile).
Author’s Notes:
With the new combat engine I now focus my attention on providing content. Now, it was a dumb idea to push out 2 separate packages, so from now on Patrons will simply get the new release a few weeks sooner than public release (depending on my mood and content created).
Since I’m almost ready to push out a new version for Patrons, I simply decided to unlock all the premium content that I pushed before into this new Public version. Have fun!
Two is a Pair!
It is with great pleasure that I have begun to collaborate with Ada Krane, who you might know as the primary writer and content creator for School of Smut (a great game of its genre).
She will help me create erotic content for the game, since a lot of my time is now invested into programming and game design (I have a ton of AI scripts and optimizations to write).
I’m looking forward to your feedback as TiW slowly evolves into a full-fledged team effort!
This also means that patches will go out a lot quicker from now on, especially for new erotic stories. (Yay!)
- Chapter 2 has begun! Journey to the Elven city of Leeth Serine as the story of the game continues to unfold!
- Introducing the Tactical Combat Engine! Inspired by traditional RPG engines, it features party battle between your group and various opponents.
- Grinding no more! Increased the drop rate of map fragments to 100% in Chapter 1, and reduced the cost of all items by a huge margin.
- Offline packages updated with NW.js 0.20.0-rc1
- Improved GUI, and flying menu can be dismissed with a click.
Author’s Notes:
This new update features the new Tactical Combat engine, which I must say is without a doubt the finest piece of software I have created yet. It incorporates all the knowledge I gained, not only in game design, but also in the optimization of animations and real-time events. However, I realize that all this game design is taking a toll on the amount of sexy content I can generate, which is why I’m looking forward to a great collaboration with Ada
Win: – – – –
thanks for finding this version!








Add comment