GAME STILL IN EARLY DEVELOPMENT! (jam is over at the time of writing this)
Backstory:
The succubus Demonica has found a derelict building, and with you plan to fill it with lusty monsters and even lustier monsters!Made during the NSFW MiniJam #14, with the main theme being Cozy (hence management game loop and medieval fantasy setting and the writing style) and MonsterFucking (Since the people you hire are all monsters.)
Thread Updated:: 2025-03-07
Release Date: 2025-02-23
Developer: Nils "Gecko" Munch –
Censored: No
Version: 0.1.8
OS: Windows
Language: English
Store:
Genre:
Erotic, Monsters, NSFW, Pixel Art, Roguelite, Tycoon, brothel, monsterfucking, tavern, Adult, Strategy
Installation:
1. Extract and run.
Changelog:
Version 0.1.8 is now up for consumption:
- Sarn is now fully animated, he can even lie down ^^
- New character Vesk is now in the game, but not hirable just yet.
- New character Glint is now in the game, but not hirable just yet.
- You can no longer stall-wait the landlord (Sorry @onlyKentrop )
- The fireplace now toggles on/off… Cozy.
- New kickout mechanic.
- Reworked a bunch of skill code.
- Skill point allocation now gets correctly reset at new games.
- Hosts now correctly start at level 1, not 0.
- Money and reputation changes now "trickle" up/down.
- Settings can now always be reached.
- New settings toggle : Fullscreen
- New settings toggle : Run in background
Version **0.1.5** is out (on both Steam and Itch)
– New game mechanic : Passive skill points.
– Two new passive skills : Eye of the Beholders, Juicy refreshments.
– Refactored a BUNCH of systems and functions.
– New Prince portrait.
– Skills can now improve the keyhole size while peeking (cheers @felicianavarro )
– New NPC : Rogue.
– Small balance adjustments on earnings.
– Fixed some audio system stuff.
– Citri is now fully animated, and learned how to sit down.
– Implemented a priority system for highlights, so a character in front of a fireplace will highlight the character, not the fireplace.
– Time progress label now uses bigger blocks, so does XP blocks in the monster manual.
– Spending characters (Nun, Sarn, Builder) now checks if you can afford their services, instead of giving you a game-over.
– Fixed a bunch of smaller bugs.
Version **0.1.4** is out:
– Levelup is now purely point-buy.
– Charisma and Confidence now have better game mechanics.
– Monster manual skull now glows when a character can be leveled up.
– New customer : Nadia the Tavernmaid.
– New customer : Mystern the Cultist.
– New poledancing scene for Sarn.
– The rascal satyr can no longer steal more money than you have, causing instant game-over. (Cheers @tingarius)
– The mysterious hole in the tree line has been patched (Cheers @therealkidnappersurpreme )
– Fixed issue in monster manual where portraits would not be aspect ratio’ed.
– Demonica learned to lay on more beds!
– Fixed glitch that could casue double-dipping in the same customer pool (Cheers @poppiboy)
– Making some adjustments in the spawn rulesets.
– XP from the nun is more streamlined and increased to 3.
– Tweaked the movement system.
Version 0.1.2 is out:
- GandalfHardcore is now a onboard part of the production team.
- Demonica and Yolo are now animated (in the overworld).
- Starting a new game after going broke no longer softlocks you into always being broke.
- Flow change, clients and their hosts now stay in their occupied room to not spam the main hall with characters.
- Paying guests now sport a coin notification above their head. Rubies for level ups.
- Fixed bug where confidence actually didn’t matter…
- Monster Manual and Game Manual now opens up on the first page, first time its opened.
- Animations now correctly pause when a window is opened.
- Chandelier now hangs from a chain, not in mid air
v0.0.4
initial zone release
Developer Notes:
If you spot a bug or just wanna talk about how its made, hit me up on my Discord Server.
Inspired by: Dave the Diver, Reign, Yes your Grace and Long Live the Queen.
Asset Usage:
Overworld tileset and world sprite templates by GandalfHardcore.Adult activity sounds by OpenNSFW Sound Pack.BGM by Alkakrab.Wild Dance beat by Bjorn Lynne and Rafael Krux.
AI Usage:
AI images used as reference pictures for the pixel art.AI images partly used in logo generation.If I plan to take this game to an official launch, I will of course get some real artists on the case, the first in line would definitely be GandalfHardcore, whom I made Orgynizer with
Win: – – – –






