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 Middle Manager [Alpha 1] [LittleButton]

Build a city on top of a UFO crash site. Your girlfriend Heather will keep it safe and get herself into sexy trouble!


Thread Updated:: 2023-10-18
Release Date: 2023-10-01
Developer: Impy Itch.ioSubscribestar
Censored: No
Version: 4c
OS: Windows, Linux, Mac
Language: English
Other Games: Impy
Genre:

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2DCG, 2D game, Animated, Big Tits, Female protagonist, Futa/trans, Groping, Netorare, Platformer, Puzzle, Sleep sex, Trap, Turn based combat, Vaginal sex, Voyeurism

Installation:

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1. Extract and run.

Changelog:

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v4c

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  • 4 new events. (2 tv, 1 office dialogue, 1 animated tavern scene)
  • 2 bonus combat animations with a secret trigger condition.
  • Fixed bug where movement requests would be prioritized over waiting.
  • Various art and dialogue adjustments.



v4b

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  • Fixed bug where clicking buttons too quickly could sometimes lock the screen in town hall. (2nd attempt to fix this, let me know if it’s truly gone.)
  • Added the impregnation animation to the male grapple events in the gallery.
  • Few small art adjustments.

v4

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New Content

  • 8 new events.
  • 5 new buildings.
  • 4 illustrated endings.
  • Gallery.
  • Title screen.
  • Impregnation animation.
  • Various art and dialogue adjustments. Added location decorations.

Gameplay Changes

  • Game cannot be lost. Low popularity will reduce progression speed but will no longer give you a game over.
  • Saucer now doubles effect of all adjacent buildings!
  • Resistance recovery is limited to 1 per building, but there are now 3 structures that offer it.
  • Some buildings now have additional influence on their neighbors.
  • Dates cost more again, but there are additional sources of favors.
  • Added a "refill for 10 favors" buttons to patrol selection to offer additional strategic uses for high favor towns.
  • Combat loss popularity penalty is higher.
  • Various structure effects changed or rebalanced.
  • Increased naughtiness requirement for battle stripping to 10.

Quality of Life Improvements

  • Added hint text for more combat buttons.
  • Districts are now shown in building descriptions.
  • Key battles are marked in enemy descriptions.

Bug Fixes

  • Fixed major bug where buildings placed near the center road didn’t always count as part of a district.
  • Fixed bug where office hint text did not update after an event has played.
  • Fixed bug, an old event and the tv being active at the same time would show hint text as if a new event is active. TV now has it’s own office hint text.
  • Fixed bug where wait button did not get reset on re-entering the office.
  • Fixed bug, random combat items were not being picked from intended pools.
  • Implemented some additional code checks to prevent potential future mishaps.

v3:

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New Content

  • 9 new events.
  • Town hall can be visited between patrol loops.
  • 11 new buildings.
  • 10 new combat items.
  • "Evil schemes" game progression system to replace previous "threat level" system.
  • 3 (text only) endings.

Gameplay Changes

  • Replaced combat arrow movement que with waypoint que. Action requests can be cancelled. Wait requests stack.
  • Items no longer carry over between missions. Buildings give items for a single encounter.
  • Items can now be stacked, inventory is infinite.
  • 2 item shops are guaranteed on each construction proposal.
  • Church events merge into the same branch, regardless of visit order. Dialogue event for not visiting church before transformation changed. Requirements for transformation lowered.
  • Enemies have an elemental weakness, first hit of that element removes 2 resistance.
  • Introduced 2 new attack elements. Changed some item activation rules.
  • Defeated enemies are now removed from encounters.
  • Hovering over an enemy will show you some basic information about the encounter.
  • Changed effect of various buildings, especially those that used to give you items.
  • Changed effect of various items, generally to make them hit broader areas.
  • Enemies will pause after phone use (consistent with turn 1 behavior to make planning easier)
  • More lust is needed to activate slut mode.
  • Reduced date cost to 2 favor.
  • Reduced decline construction penalties by 2.
  • Reduced naughtiness gain for some events.

Quality of Life Changes and Bug Fixes

  • All participating enemies are now checked for defeat events not just the leader.
  • Enemies will not attack destroyed items.
  • Gave Charmer and Heather faster moving bullets.
  • Fixed bug, Heather sometimes moved away from assigned path.
  • Fixed bug, Heather’s default pathfinding was not always consistent to how it worked for enemies.
  • Fixed bug, player could not start in topmost room.
  • Description, dialogue and art adjustments.

v2:

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New Content

  • Lewd combat with 4 takedown animations.
  • New enemy with a defeat event.
  • New dating spot with 3 events.
  • New placeable building.
  • Some new sprites and portraits and various art touchups.

Gameplay Changes

  • Added pathfinding (temporarily activated when a character encounters a wall until the next jump or attack).
  • Lust no longer reduces resistance, resistance carries over between fights.
  • Max lust now grants a combat powerup.
  • 8 naughtiness is required to start gaining lust.
  • Events grant different amounts of naughtiness, the amount gained is displayed on screen.
  • Mood penalty for losing is now based on the number of remaining enemies (partial success matters!).
  • Church of Slep gives resistance instead of removing lust.
  • Rival heroes will only appear if their minions have been defeated at least once.
  • Removed victory requirement for dates.
  • Dating now costs 4 favor instead of 5.
  • Added 10 more combat turns.
  • Combat maps will generate a few additional jump spots now.
  • Various balance changes to items and buildings.

Big Fixes

  • Fixed a bug where sound settings did not get applied to the main menu.
  • Fixed bug where Heather couldn’t visit buildings on the first tile of her patrol (you can’t place them there anymore).
  • Fixed bug where returning a building back by clicking it again stopped the button from working until another was selected.
  • Camera can now pan even if it’s locked while using the phone.

v0.1b:

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  • Using the phone allows items to be added twice per combat.
  • Items can now be flipped.
  • Battle action options for "waiting", "attacking" and "turning".
  • Up to 6 battle action suggestions can be queued at a time.
  • New display for resources and hint text when you hover over them.
  • Animated the monkeys.
  • Hp display for enemies.
  • Skip Button for events.
  • Keyboard controls for camera.
  • Slightly increased movement speed in combat.
  • Various small text and art touchups.

v0.1a:
Initial public release

Controls:

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[Controls]

  • Left mouse button controls all primary actions.
  • Instructions will appear in the city management phase.
  • Swap out items in battle.
  • You can pause the battle to offer movement advice and change item positions by pressing the phone button.
  • Control the camera or switch to turn-based mode in battle by pressing the buttons in the lower right.

Developer Notes:

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Most erotic events in this game are of either NTR or voyeuristic nature.

DOWNLOAD
Win64: GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD
Win32 (v3b): GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD
Linux (v3b): GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD
Mac (v3b): GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD

WetOniicham thanks for the link

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