Lead and follow Ryoichi through a turbulent and slippery path of self-exploration and transformation in yet another feminization / collecting game.
Thread Updated:: 2025-04-29
Release Date: 2025-04-29
Developer: –
Censored: No
Version: 1.7.0
OS: Any
Language: English
Genre:
2DCG, Male Protagonist, Multiple Endings (sort of), Big Tits, Futa/Trans, Sissification, Trap, Gay (a little bit)
Installation:
1. Extract and run (or play Online).
Changelog:
1.7.0
- New features and content
- A new ‘story’ type of mini-game was added. The goal is to follow the story and complete it by making correct choices along the way. Four story tasks were added to improve various game episodes.
- A new ‘talk’ type of task was added. This one is supplemental and is represented by a simple dialogue initiated by the player.
- A simple XXL breast unlock on a certain level was replaced with a series of tasks.
- A new ending was added, with two new breast sizes as a reward.
- A new Fantasy mode was introduced.
- The fantasy mode is a representation of dreaming, where body features not achievable in the regular game story will be available.
- In the Fantasy mode, it is not possible to interact with other characters, go to the club, go shopping, or do a task.
- A new ‘fantasy’ type of body feature activator was added. When fantasy-related body features are active, the game switches to Fantasy mode.
1.6.1
- Bug fixes:
- Fixed a bug with the game crash on game state reset.
1.6.0
- New features and content:
- Two new endings (with respective rewards) were added.
- Export/import functionality was added. It is now possible to save the game state to a file as well as load it from a file.
- A new ‘information discovery’ type of mini-game was added. The goal is to collect relevant pieces of information and avoid irrelevant ones.
- User experience was improved:
- Several pop-up windows now appear more smoothly.
- Two new settings were added to the ‘User Experience’ section, which allow making tooltips smaller. The smaller tooltips should be generally more usable and convenient in both desktop and mobile browsers.
- ‘Compact wardrobe tooltip’ allows replacing the items in the tooltip with the available colors. In addition, the item name is hidden from the tooltip during the performance when this option is enabled.
- ‘Compact session actions tooltip’ allows replacing a longer description of the action effect with a shorter plain list.
1.5.0
- New features and content:
- Hair growth was added.
- Hair grows as time passes.
- It is now possible to stop shaving the head.
- It is now possible to cut and shave the hair.
- Two new items were added that unlock hair styling.
- New hair spray items for hair coloring were added.
1.4.2
- Bug fixes:
- Fixed a bug when new actions were enabled immediately during the performance before the corresponding dialogue occurred.
1.4.1
- Bug fixes:
- Fixed a bug when putting on a custom glasses item did not remove the current glasses of another type.
- Fixed a bug when taking off an item was mistakenly considered as using an item of a certain type.
- Removed extra purchase logging that unnecessarily increased space needed for game saves.
1.4.0
- New features and content:
- The Library was added.
- It lists all items, activities, actions, and most of the body features that can be encountered in the game.
- It was designed to help find out how to acquire certain body features.
- It is accessible from the main game menu.
1.3.0
- New features and content:
- Six new hairstyles were added.
- The dialog window was redesigned a little and now displays the way each phrase is conveyed.
- A popup with a profile page was added, which includes general info about Ryoichi and also allows updating the photo and the nickname.
1.2.2
- Bug fixes:
- ‘Bottom clothes’ desire reward was increased from 1 to 10 points.
- When reaching the maximum level, the performance report could show negative extra reputation value. This was changed to show 0 instead.
1.2.1
- Bug fixes:
- Relaxed requirements for using certain actions during the session.
1.2.0
- New features:
- New skin and eye color-changing items were added (available on levels 23, 26, and 33). These items with custom colors can also be ordered starting at level 93. Extra room interests will now include skin and eye colors.
- A new Quality of Life option was added that allows increasing allowed number of mistakes during dates.
1.1.0
- New features:
- Close to the max level, a new activity will unlock that allows the creation of items and clothes with custom colors.
1.0.2
- Bug fixes:
- Fixed a bug in one of the dialogues that caused a game crash.
- Nose and chin patches will now go off at the same time when recovering is finished (not later).
1.0.1
- New features:
- Interactions with other characters were extended to comprise several relationship stages, including new dating mini-games. Character-dependent Club actions will only be available when certain relationship stages are reached.
- The diary was added. The diary reflects decisions and impressions of Ryo’s wanderings.
- The ‘Restore’ activity was replaced with three new ‘Rest’ (1, 3, and 7 days long) to allow skipping time for a small fee.
0.8.1
- Other updates:
- Added reaction dialogs for most of the body modifications.
- Cleaned up the FAQ.
0.8.0
- Gameplay rework:
- All previous body-related expectations were moved to the room-level requirements and interests, and are now displyed in the tooltip. Some of those are required to enter the room, while others would only provide a bonus score if matched.
- Opening an ending now does not complete the game, and allows exploring alternative endings without restarting the game.
- Clothes-related expectations are now sorted and displayed in particular columns depending on the target body part.
- Any expectations that were partially matched, or not matched, and stay for the next round, are marked with an ‘!’ mark and now can only be matched exactly (partial match will not work); this change was done to reduce the value of partial matches (e.g. bra) so that changing clothes was done more frequently.
- Makeup and wigs now cannot be changed during the session (let’s say, not to break the performance image); there is little value in these now that most of the body-related expectations are available before entering the room.
- More details are now available at the end of each session.
0.7.0
- New Features:
- New facial features were added (moles, freckles, and face scars). The corresponding items are available in ‘Cosplay Stock’ and are unlocked on levels 7, 12, and 20 respectively.
0.6.3
- Balancing:
- The currency gain rate was increased by 50%.
0.6.1/2
- Other updates:
- Added What’s New section to the start screen.
- The notification box will now be shown on version updates.
0.6.0
- New Features
- The game flow was updated so that all the content and endings could be opened within a single game completion. The game should now take around 4-5 hours to get 100% completion progress. For a better experience, it is recommended not to use the previous save(s) and start the new game from scratch.
- Opening an ending now does not complete the game, and allows exploring alternative endings without restarting the game.
- Two new options were added to enable auto-confirm items and service purchases.
0.5.0
- New Features
- Added the in-game chat with the Club support, with the unlockable list of questions and answers.
- Added various eyebrows and respective home activities (available on level 21).
0.4.0
- New Features
- Dark theme is now available
0.3.1
- Initial Release
Developer Notes:
Wandering Ryo has been developed as a pet project over many years. It started as an attempt to gamify existing art (various looks and clothes for the character) and later also became a way of learning / improving Javascript and related programming skills.
The game development had its bursts and slack periods, witnessed various kinks and moods over years of development, and so may look inconsistent here and there, both in art and storyline.
The ultimate goal of the game would be unlocking all possible looks for Ryo, which would require opening all endings, purchasing all the items, doing all activities, and completing all the challenges.
In addition to the PC brower, the game should look and work fine on mobile devices as well (landscape-oriented), and is available both offline (a single HTML file) and online (the link is available below, and also in the ‘About’ box of the game).
Surprisingly, after all this time I enjoyed playing the game, which hopefully suggests that it is not a total waste. That said, I was the only tester of it, so while it looks playable and clear to me (and bug-free, of course), it may be not for others, so feel free to report anything that annoys or is inconvenient.
Thanks to the feedback in this thread, some of the aspects of the game were improved a lot (e.g. dark mode was added, gameplay was simplified and sped up, and there is no need to replay the game to open all the endings)
FAQ:
Please check the in-game FAQ.
Plans and Progress:
At this point I consider the game pretty much completed (the way I imagined it at the beginning). There are features that I may work in the future if I have the time (and desire).
All: – – –
Other:








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