Welcome to Beast Breeder, an adult-themed monster breeding and simulation game! We aim to build a breeding game with the foundation of the legendary Breeding Seasons. Currently, the game is in its most basic state, with only the main gameplay loop and a basic interface created. In the next update, animated scenes between the monsters and the player will be added. As we progress with each update, we will visually improve the game, add animations, introduce NPCs, and expand the farm and its town. Check out the Roadmap for more details!
Thread Updated:: 2024-07-29
Release Date: 2024-07-26
Developer: GrayCatGames –
Censored: No
Version: 0.0.1 Alpha
OS: Windows
Language: English
Genre:
2D game, 2DCG, Big tits, Farming, Furry, Monster, Monster girl, Rpg, Sandbox, Simulator
There will be no NTR.
Installation:
1. Extract and run.
Changelog:
changelog for version 0.0.7:
Added 3 interactive animations for Demme, Nirie, and Howler female in the barn.
Added an intro that presents the game, its mechanics, and its main characters. If you have an old save, it will also show up, but just once.
Now Demme, in the name of the Queen, will ask you to pay off your farm’s debt every 30 days.
There’s an interface that shows the countdown to the debt payment day of the month and the amount due. It increases depending on how many days you’ve been playing.
A new map has been added; the village is located at the top right of the map where your barns are. It will change, adding NPCs and improving with each update.
The NPCs Demme and Nirie have been added; they will be in the center of the village available for conversation.
If you help them with their requests on the Monster Orderboard, they’ll give you interactive rewards when you talk to them again.
Now you need to talk to the main NPCs, and from then on, they will ask you for requests on the Monster Orderboard (Their cycle is every 3 days, so if you talk to them and wait a few days, between 1-3 days, from that moment on, they will give you requests every 3 days). As soon as you start playing, talk to all of them!
Now the base list of the Monster Orderboard will no longer refresh every 3 days, removing previous requests. From now on, every day Mary will give you two missions in addition to any you already have, and they won’t be replaced.
The experience calculation has been changed; it used to be fixed and didn’t matter which monster you combined. From now on, it will consider the levels of both monsters for the calculation.
The probability of a new monster appearing in Monster Breed has been decreased, and the level of new monsters in Monster Breed has also been reduced; now that it’s possible to have high-level monsters that give more experience, these parameters needed to be adjusted.
The Monster Breed interface has been slightly adjusted.
Information on how many monsters of each type you have has been added in your barns.
Fixed the bug in Monster Shop where if you select a monster, it stays selected even when you leave the shop, and it remains selected even if you skip ahead some days.
Fixed the portrait bug in Monster Orderboard that didn’t clear the NPC’s figure after completing their request.
Fixed the bug in Monster Orderboard where it didn’t matter if it was a female or a male, you could still submit it for the request (Man, how did I miss this xD).
Added two animations to the Monster Breed: Player – Holstein Female.
You can now hide the animation interface in Monster Breed. – Added barns for Mittens, Skywing, and Holste.
In the new barns, you can see your first 10 monsters of that type, females for now.
You can now run! By pressing SHIFT, you can speed up to get all your tasks done on time.
Added three game slots to Save/Load and compatible with previous saves.
Fixed a bug where NPCs Nirie and Demme would immediately reward you instead of asking for help, which is why they weren’t giving you requests in the Monster Orderboard.
Fixed a bug where the intro would skip scenes depending on whether you used Click or Enter.
[Know Issue][Fixed in Version 0.1.0] When you load your file, the game don’t load your saved position.
[Know Issue][Fixed in Version 0.1.0] If you start the map pressing SHIFT to run, the player will lost speed.
changelog for version 0.0.6:
– Added two animations to the Monster Breed: Player – Holstein Female.
– You can now hide the animation interface in Monster Breed.
– Added barns for Mittens, Skywing, and Holstein.
– In the new barns, you can see your first 10 monsters of that type, females for now.
– You can now run! By pressing SHIFT, you can speed up to get all your tasks done on time.
– Fixed some minor bugs.
changelog for version 0.0.5:
Added 3 interactive animations for Demme, Nirie, and Howler female in the barn.
Added an intro that presents the game, its mechanics, and its main characters. If you have an old save, it will also show up, but just once.
Now Demme, in the name of the Queen, will ask you to pay off your farm’s debt every 30 days.
There’s an interface that shows the countdown to the debt payment day of the month and the amount due. It increases depending on how many days you’ve been playing.
A new map has been added; the village is located at the top right of the map where your barns are. It will change, adding NPCs and improving with each update.
The NPCs Demme and Nirie have been added; they will be in the center of the village available for conversation.
If you help them with their requests on the Monster Orderboard, they’ll give you interactive rewards when you talk to them again.
Now you need to talk to the main NPCs, and from then on, they will ask you for requests on the Monster Orderboard (Their cycle is every 3 days, so if you talk to them and wait a few days, between 1-3 days, from that moment on, they will give you requests every 3 days). As soon as you start playing, talk to all of them!
Now the base list of the Monster Orderboard will no longer refresh every 3 days, removing previous requests. From now on, every day Mary will give you two missions in addition to any you already have, and they won’t be replaced.
The experience calculation has been changed; it used to be fixed and didn’t matter which monster you combined. From now on, it will consider the levels of both monsters for the calculation.
The probability of a new monster appearing in Monster Breed has been decreased, and the level of new monsters in Monster Breed has also been reduced; now that it’s possible to have high-level monsters that give more experience, these parameters needed to be adjusted.
The Monster Breed interface has been slightly adjusted.
Information on how many monsters of each type you have has been added in your barns.
Fixed the bug in Monster Shop where if you select a monster, it stays selected even when you leave the shop, and it remains selected even if you skip ahead some days.
Fixed the portrait bug in Monster Orderboard that didn’t clear the NPC’s figure after completing their request.
Fixed the bug in Monster Orderboard where it didn’t matter if it was a female or a male, you could still submit it for the request (Man, how did I miss this xD).
changelog for version 0.0.4:
Two new characters are joining the Monster OrderBoard: Sister Nirie and the religious warrior Demme! You’ll soon be able to interact with them in the village next to the farm.
A new inventory system has been added. You’ll find items scattered around the maps from time to time (actually quite often in this update), and these items will help you "capture" new monsters in the upcoming maps. Look for them and stock up; you’ll use them up quickly when the new maps arrive.
Two new animations have been added to Monster Breed: Player – Mitten (Female).
You’ll now see little chicks walking around the farm.
A new animation for the main menu has been added.
A new intro animation has been created for starting a new game.
Now you can enter two barns: Dragon and Howler, where you can see your first 10 monsters of that type. In this update, only females.
Within these barns, there’s a mechanic for your monsters; by petting them in the "care" interaction, you can increase their affection stat. Soon, once you have a certain number of your monsters with high affection, you’ll be able to have a orgy with them in their farm.
Added "care" animation for the Dragon Female type.
Fixed a bug in the options menu where if you returned to the game with "Back," the game remained paused.
Fixed a bug in the main menu where the interactive area of "Back" in the options submenu was smaller than it should have been.
Fixed a bug in the inventory menu where it mixed with other menus.
Fixed a bug in the animations menu where changing the animation didn’t adjust its speed properly.
Fixed a bug in the Monster Shop’s purchase button, where if the money you had was exactly what you needed to buy something, it would show that you couldn’t make the purchase even if you had the cash.
Fixed the error on the “X” button of the Monster Breed, which wasn’t resetting the internal values when pressed.
changelog for version 0.0.3:
Rose, the owner of the Monster Shop, has joined, marking the introduction of new NPCs that will gradually be integrated, thanks to the completed dialogue system. Interface improvements for NPCs will arrive in future updates.
Rose has been added to the Monster Orderboard, and every three days she’ll give you an extra mission! She’ll also pay you extra.
The shop will now sell you 6 monsters, but they will be randomized. If you already have a save file, these new monsters will appear in the normal three-day cycle.
Two new animations have been added, which didn’t make it into the last update: Player – Howler (female) and Player – Dragon (female). More animations are coming in the next update!
NPC sprite animations have been slightly adapted and will continue to improve with each update.
Visual improvements in the Monster Breed interface.
Enhanced scenery!
UX improvements, providing more information to interactive elements.
Refactored some internal code for better use in upcoming updates. As the project grows, more optimized and improved functions were needed.
Fixed a bug in the Monster Orderboard where if you selected a monster and then canceled, the monster would still be selected internally.
Fixed a bug in the Monster Orderboard where selecting a request and then just clicking "ok" would trigger an error.
Fixed a bug where, despite three days passing, the Monster Shop and Monster Orderboard lists would not reset.
changelog version 0.0.2:
– New UI! The visuals of almost all menus have been improved. The Monster Breed menu is still pending, but it will be included in the next update.
– It’s now possible to change the Player’s name. Whether starting a new game or deleting the previous one, the game will prompt you for the Player’s name.
– Internal architecture for animations is ready! Now it will be easier to add new animations in each update and also improve the animations without major issues.
– Basic new interface for animations in Monster Breed. New functionalities and visual improvements will come in future updates.
– The first two animations have been added: Player-Dragon (female) and Player-Howler (female).
– Some minor bugs have been fixed along with collision adjustments
v0.0.1 Alpha: First contact
– First contact with the game! We are in Alpha 0.0.1, and the game currently only features its main breeding and monster acquisition loop.
– The UI and UX are in their most basic state and will improve over time.
– The farm is small and only meant for this content at the moment. It will change with each update, but the distance between tasks will remain.
– Animations and more adult content are being worked on and didn’t make it in time for this update. But they will be included in the next one!
– Your Save should be sufficient for many updates to come (even when variocolors arrive), but future conflicts may arise. You will be notified here.
Developer Notes:
Roadmap: In order of importance:
– Animations and content with the initial basic races, along with visual, UI, and UX improvements.
– Items to aid in the capture of wild monsters and their training to join your farm.
– Expansion of the farm and its town.
– Secondary NPCs who will offer rewards in exchange for random monsters.
Crazy ideas that might be too wild for the future: A POV battle system using your monsters’ poses and attributes in a monster rodeo tournament. It will not be RPG-like.
Once these foundations are set, the first main quest will begin. From there, the community can request new content and guide the direction of updates.
————
Key and Future Features:
– Secondary NPCs and Main Quests: The town needs your skills as a farmer and breeder. Help everyone with your monsters and earn rewards. Of course, there will be main adventures with unique stories and missions.
– Breeding and Care: Manage and customize your monster ranch, caring for a wide variety of creatures with their own needs and behaviors. Ensure your monsters are healthy and happy to maximize their potential.
– Creature Fusion: Experiment with different monster combinations to discover new species with unique abilities and characteristics. Monster fusion is a key part of the game, allowing you to create never-before-seen creatures.
– Adventure and Exploration: Embark on quests and explore a world full of resources, secrets, and challenges. Improve your ranch and monsters while discovering new areas and facing unique challenges.
– Exclusive Content and Adult Themes: Beast Breeder includes exclusive adult content, with a narrative and visuals designed for a mature audience. Explore deep relationships and dynamics between monsters, offering a unique and mature gaming experience.
Join us and discover Beast Breeder. Breed, fuse, explore, and create the best collection of monsters on your ranch!
Win: – – – –








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